Blizzcon 2010 Day Two Sucked a little less

Posted by Daeity On Saturday, October 23, 2010

Perhaps it was because all hope and expectations were shattered, or maybe because I set the bar so low.. but the second day was less disappointing.

Here's a summary of events and notes:

- The developers/designers at the World of Warcraft Q & A panel were visibly irritated with a lot of the questions, and most of their time was spent ridiculing their customers. It wasn't a pretty sight, and they didn't look like they wanted to be there.
- There were no intentions of actually implementing any of the suggestions. It would have been nice to give the "appearance" of listening to their customers by writing something down.. but you could tell that many of the question-givers were unhappy with their responses and the attitude of the panel.
- The Diablo 3 Q & A was actually a lot more professional, sincere, and they weren't making cheap shot comments like the WoW team.

In regards to WoW,

- Hints that the next WoW Expansion Packs would involve the Emerald Dream, and the return of old (undead) enemies. =]
- Blizzard will not be increasing character slots for World of Warcraft (will be stuck at 10).
- I liked this comment: "We have a process and we adhere to that process." It was in regards to opening up voice talents to other people rather than the same guy doing 20 voices. It was pretty much a "screw you", and confirmed what I've been writing about Blizzard's many internal processes.
- They'll be auctioning off the old Classic WoW server blades, not sure how many they're giving away yet.
- They will be modifying the racial traits and appearance of the old races (since the Worgen/Goblin aesthetics and abilities were so cool.) Other races will be getting better abilities and looks, and will probably happen ~4 months after Cataclysm release. Just like WOTLK (DK nerf after Christmas), they want as many people to buy the expansion pack as possible and then they'll do nerfs/buffs afterwards to stabilize everything.

In regards to Diablo 3,

- I liked that they admitted that they weren't sure where the game was headed yet, and that it's still being worked on. Most of the work done so far was graphics content, artwork, music, and prototype gameplay.
- They're not sure about end game content yet.
- There will be no PVP variation (like Capture the Flag, Defend/Siege, Escort, etc) - it's all just Arena/World PVP for now. No plans to make any changes to that.
- No guilds, everything will be done through Battle.net (ie, Friend lists)
- No PVP specific gear, all gear is PVE & PVP - it's the skills you select that most affect PVP.
- They're using a lot of ideas from Torchlight. There will be a "stash" that shares loot amongst all your characters.
- There will be no Arcane Sanctuary level, or any cool architectural zones that are similar.
- Diablo 3 will not support mods.

And finally, who's that "Kat Hunter" person anyways? She says she plays Alliance, but I don't think she's ever leveled past 20. She seems more suited for "The Sims" or "Dress My Boyfriend" type games.. I think she just plays WoW to dress up her characters actually.

"I don't know if I'm allowed to release this information or not, but I think there's like a quest where you can, like, punch Deathwing in the face or something."

She was referring to [The Day Deathwing Came] quest. Hardly a Blizzcon exclusive. She was just terrible the entire time, and I hope she's not back for next year.

Oh yeah, this one too: "I'm a hardcore Warcraft girl."

Fail.

Blizzcon 2010 Day One Sucked

Posted by Daeity On

The consensus seems to be that Blizzcon 2010 was the most horrible one yet and many have been voicing their extreme disappointment.

I think the highlight of the evening at Blizzcon was when a flock of seagulls flew over head.

Here's a summary of everything else that happened so far:

- Very long line-ups for panels.
- Very long line-ups for food and crappy merchandise.
- Very long line-ups to goto the washroom.
- Very long line-ups to get into other long line-ups full of sweaty nerds with poor hygiene and a strong sense of self-entitlement.
- The final Diablo 3 class was revealed, even though Blizzard promised that they had BIG news to reveal.
- Diablo 3 will have PVP (this is NEW information because apparently Diablo 2 didn't have PVP.)
- Diablo 3 will finally get a dye system, like so many other MMORPGs.
- Paid (Blizzard RayV) HD Live Streaming feed failed horribly (choppy video/sound).
- Server crashes during the SC2 Main Event (PVP Tournament between Fruitdealer and SlayersBoxer)
- Goodie bags were a big disappointment for those who didn't read the leaked internet posts revealing it's contents.
- Graphics team demonstrated art work showing that almost all new mobs were just palette-swapped older models.
- Some guy broke his leg in the dance contest while doing the Undead Male hop.
- Opening Ceremony speeches were ill prepared. Mike Morhaime (Blizzard President) and Chris Metzen (Sr. VP) demonstrated just how much they've lost touch with their players. Most of the opening speeches were just re-caps of the previous Blizzcon (trying to build up hype in the crowd) and the GEEK speech. I got the hint that the speeches were just filler because of the complete absence of new announcements this year. The crowd looked bored, they found the jokes unfunny, and the filler speeches just made the opening ceremony seem longer.

So the first day was very disappointing, nothing unexpected, and it's all old information. I'll keep my fingers crossed for Day Two (going on right now) - I'm hoping that they're just playing with us and actually have a big announcement planned for their closing ceremonies. They definitely need it at this point. It's bad.. really bad.

If you're a long term gold strategist such as myself, you'll start stocking up on "Hallowed Wands" now for next years Hallow's End event.

On the opening day, transformations sell for over 25G a piece so you can quickly make a lot of gold on the first day before anyone else collects Wands from the Innkeeper Trick-or-Treat bags.

The next day, prices will drop to 15G, then 10G, then 5G, etc. So you'll want to advertise Achievement transformations as much as possible on the first day of Hallow's End next year.

The cooldown on "Trick-or-Treat" is 1 hour whether you're logged in or not - so just rotate through all of your realm characters and try to collect as many Treat Bags/Wands as possible and just store them in your bank. All of the other Hallow's End items pretty much expire and disappear.

With Christmas coming up, you'll also want to fill up a couple (personal) Guild Bank Tabs with the Gingerbread Cookie and Egg Nog recipes. Wait a few months after Christmas, and you can re-sell those recipes for 25G a piece or more (and there's almost no competition in Jun/Jul/Aug).

Next-Gen MMO Update at Blizzcon + More Pets

Posted by Daeity On Friday, October 22, 2010

During the Blizzcon 2010, Rob Pardo finally confirmed what I had already revealed 3 months ago. =]

They have a small team working on the project (up to a total of 50 people now - most of which is artwork related), and they're not likely to even announce the game details until 2012 at the EARLIEST. He also mentioned that the team has been pretty much working on prototypes. It's funny because most websites and "professional" analysts had predicted that their Next-Gen MMO would be released in 2012 or 2013 at the latest, but I figured a 2014-2015 release date was more likely due to the little progress actually made and what my internal sources were telling me.

Also, Blizzard is doing some more charity work like what I've been eagerly anticipating in past posts. Blizzard announced during the Opening Ceremonies that a new [Moonkin Hatchling] would be added to the Pet Store in the near future, and whose sales would be donated to charity. They also plan on auctioning off used server equipment and donating those proceeds to charity as well. Past trends have shown that these types of activities occur when sales are low or they need to substantially increase revenues to impress their investors - so this initiative will probably happen during the Cata release quarter (if they're worried about sales) or during a slow month.