The HUGE NEWS from Blizzcon 2010 was..

Posted by Daeity On Friday, October 22, 2010

.. utterly predictable and very disappointing.

It's the announcement of (only) one new Diablo 3 class. That's it.

So yeah, the new class is called a Demon Hunter yay. This class doesn't dual-wield swords, they dual-wield long range weapons!! OMG! That's totally new, innovative, and interesting.

On a side note: don't get this class confused with World of Warcraft's Demon Hunter class. Apparently, it's not going to be a Hero Class any more like what Blizzard was originally planning years ago but I guess they found a new use for the name.



Even the video was very disappointing.. what happened to their graphics quality and polish?

Game Director Jay Wilson promised that the Diablo 3 announcement would be the biggest one they've ever had. Jay WTF??

No real surprises here though. Back in August though, I was fully prepared for this sort of announcement and the resulting disappointment: "I really hope it's not just the introduction of 1 new class.. but it probably will be." I was hoping there would be at least 2 new classes "revealed" based on Jay Wilson's hype.

So ummm... yeah.

This new development also answers the question as to why Blizzard changed the Sylvanas Windrunner model. They needed her for Diablo 3.

Headless Horseman Bug / WoW Crashes / Freezing

Posted by Daeity On Tuesday, October 19, 2010

So another Tuesday (extended) maintenace has taken place, and they still haven't fixed some of the major bugs and exploits affecting WoW.

- The unlimited Justice Points bug can still be exploited on certain bags.
- Gold making exploits are still working.
- The missing Glyphs are still missing.

But the biggest issue of all (atleast to me anyways) is the random disconnection during WSG (while trying to pick up the flag) or during the Hallows Eve (Headless Horseman) event.

If you mouse-over on the pumpkin (or the WSG flag, or many other items involving the cogwheel), there's a major bug in it's tool tip information causing your WoW client to lockup. You pretty much have to use Task Manager to kill the wow.exe client and re-launch it.

Here's the workaround however, until Blizzard fixes it permanently.

Create two macros:

1. Turn OFF Tooltips (click this before highlighting the pumpkin or flag)

/script GameTooltip.Temphide = function() GameTooltip:Hide() end; GameTooltip:SetScript("OnShow", GameTooltip.Temphide);

2. Turn ON Tooltips (click this if you want your tooltips turned back on)

/script GameTooltip:SetScript("OnShow", GameTooltip.Show);

It's worked so far on all of my accounts and my friends accounts, so it should be fine.

Good luck!

Just wanted to make this quick post because I noticed a lot of readers were interested in how to sell Glyphs. You don't even need Auctioneer to do this either, although it does help in tracking quantities and it's Quick Buyout feature.

It's definitely the most lucrative gold making method right now (selling Glyphs) and will pick up again when Cataclysm is released. Although Glyphs are now permanently learned, there will ALWAYS be a need for them and will always sell well.

Based on statistics I gathered from over two most recent (pre-4.0.1) months of selling Glyphs (50,000+ transactions), all Glyph sales were based on UNIQUE users. Meaning that Glyphs were purchased for permanent reasons, and there were a negligible quantity of players that actually bought REPLACEMENT glyphs. And this was YEARS after Glyphs were first introduced. Bottom line: they will always sell, and this new change to Glyphs won't effect sales that much.

Here are the basic tools you need:

Auction Profit Master - Used to be called Quick Auctions 3, this is your bread and butter.
Postal - for quickly collecting Mail Items.

Additional Tools (optional):

Auctioneer - From just a Glyph selling perspective, this is extremely useful for it's EasyBuyout feature (it's DISABLED by default FYI!) Make sure you download the latest Beta btw to ensure it's always up-to-date.
Altoholic - for tracking mats and item quantities that you have on all of your characters.
Panda - For Mass Milling of your herbs.

Note: As of 4.0.1 automatic posting and cancelling does not work anymore, so you have to click on a button for each transaction. It's just a minor annoyance, and probably upset most of the Glyph sellers that were AFK posting/selling. Didn't bother me at all though, and I was hoping that Blizzard would actually do something more significant.

Getting Started

First thing you need to do is learn how to use Auction Profit Master. Here's an old video on YouTube for using Quick Auctions 3 and it best explains. There are very little changes between QA3 and the new APM version.

(FYI: Quick Auctions 3 was abandoned by the developer, and he gave the source code to a new developer to continue the work on, hence the tool was renamed to "Auction Profit Master".)

All of the other tools are just automated and require no setup (except for Auctioneer - TURN ON EASY BUYOUT and set limits!). Other than that, APM is the only tool that requires configuration to start selling Glyphs.

Follow the instructions in the video to get started. Type "/apm config" instead of "/qa config" to configure the Addon.

After watching that video at least 3 times, here are some key items (and strategies) you should be aware of:

1. Item Group -> Add Items. Remember, you can only Add Items if they are currently in your inventory. So make sure you find out which Glyphs are selling the best, craft them, and THEN add them to your Glyphs Item Group. (Keep reading to find out which Glyphs sell the highest.)

2. Override Undercut: This is how much you undercut other sellers by. You can make this 1 copper to really piss them off, but I usually undercut by 50 silver or 1-2G. If there are very few sellers and little competition, undercut them by 1s.

However if you have a lot of time and gold on your hands and there is a lot of competition, drive down the prices significantly (10G each undercut for example). It will hurt both of you (you'll be selling Glyphs to break even), but will come out on top if you have a steady supply of mats and inks. Basically, you want to drain them of all of their resources so that they can't create any new glyphs.

3. Override Threshold: This is the MINIMUM amount you want to sell Glyphs for. This should be _slightly_ above the cost of crafting the Glyph. This amount is HEAVILY influenced by herb prices too so pay attention.

- Milling stacks of Adder's Tongue, Icethorn, Lichbloom gives 6 total [Ink of the Sea].

- Milling stacks of Deadnettle, Tiger Lily, Goldclover, Talandra's Rose, Fire Leaf, Fire Seed gives 4 total [Ink of the Sea]. (It's actually closer to 5 on average, but I'm using 4 for safety).

Glyphs require 3 of each Ink + Resilient Parchment (40s if Exalted).

If the average price of a stack of Adder's Tongue sells for 40G for example, you MUST sell your Glyphs at a minimum cost of 21G or higher.

If the average price of a stack of Adder's Tongue is 30G however, you can sell your Glyphs for 15.5G (to break even) or higher.

Use a calculator when deciding minimum thresholds for your Glyphs. APM won't post Glyphs if their too cheap, it will only post the ones that make profit for you.

You'll want to sell all of your Glyphs for 30G or higher, and keep buying out all herbs/mats off the AH using EasyBuyout. If you have any competition that falls below the crafting price, BUY THEM and put them back up for auction (classic Buy Low/Sell High strategy.)

4. Fallbacks -> Override fallback: This is the price you want to sell Glyphs for if there are none on the AH or the only competition is very expensive. I usually put in 120G or 150G per Glyph. This is all server dependent though, but don't get too greedy or they won't sell.

5. New Auction Tab Features

If you open up the AH, and click on the "Auctions" tab you'll see a bunch of new entries at the top. Familiarize yourself with these.

Status: It will let you know if anyone is undercutting you, but Cancel already does it anyways so this is pretty useless.

Cancel: Will scan all of your posted Glyphs and cancel the ones that were undercut so that you can repost them.

Post: Posts all of your Glyphs and will automatically undercut each of your competitors.

Summary: Very important. This will show you the prices for all Glyphs, and is very useful when first setting up APM. Click Glyphs, then Get Data. You can click on each of the Glyphs to Queue them for crafting later. Left-click to increase the quantity, right-click to reduce.

Log: This LOG button can be toggled on-and-off while scanning is taking place. It's a history log of all transactions.

6. Your New Inscription Menu

Finally, if you open up your Inscription crafting menu you'll see a new button in the top-right corner called APM. Click on the button and it will open up the Crafting Queue mentioned above.

Here you'll see all of the Glyphs that you queued for crafting and each quantity selected. Scroll down below and you'll see all of the materials required to craft the glyphs. Collect the mats, and start clicking on each entry and they will be automatically crafted for you.

Once all of your Glyphs are ready, and they have all been added to your Item Group, just click POST and all Glyphs will be automatically posted and undercut for you. The only new feature is that you need to confirm each post, so get ready for a lot of clicking. =]

One you're all good and setup, it's just a matter of constantly clicking CANCEL, retrieve your mail items, and POST again. Once every hour, every 30 minutes or every 10 minutes depending on competition.

Glyph selling is a VERY time consuming process and you'll have little time for anything else. You'll always be watching to see if players are undercutting you for example. However, it has a high rate of return.

Undocumented 4.0.1 Patch Changes

Posted by Daeity On

Here's a summary of some of the more interesting 4.0.1 patch changes.

I'll keep updating the list as I learn more.

- All characters can toggle on & off all Minimap options. For example, you can see Mining, Fish, and Herb nodes all at once now. (Just turn each option on.)
- Hunters can also now track Beasts, Humanoids, Hidden, Elementals, Demons, etc all at once. It's pretty awesome.
- Characters can now collect XP from mining Herbs and Ores. It's a great way to level new characters especially now that you can see both node types.
- Discarded PVP gear can be sold or disenchanted.
- Several other items that previously couldn't be disenchanted can now be.
- Tailoring Specializations have been removed permanently.
- Leatherworking Specializations have been removed, however it's currently bugged and you can re-learn the specializations from the quest givers.
- Transmutation cooldowns reduced (significantly) to 4 hours.
- You can pickup Master Riding (310% mount speed) for 5000G. Don't bother trying to fly in Old World yet, that will only happen after Cataclysm.
- New scaling spells & skills have made leveling much faster and most low lever characters quite overpowered. Health and mana regeneration is significantly increased as well.
- Older (Level 70) Heroic dungeons have been tweaked, making mobs hitting a lot harder. I used to solo Kara quite easily, but it's become a lot more difficult now.
- NPC that have quests available (or are part of active quest chains) now show text above their heads identifying them. It makes it much easier to find "points of interest". This was actually a very subtle, but extremely useful update and I liked it a lot.
- I like the new Thorns spell. Instead of a buff, it's an instant cast defense spell that tears apart melee characters. Works great on Rogues. =]
- Lockpicking now scales with your level. All 80 Rogues automatically have 400 LP skill. Since all skills have been removed, weapon training is no longer required and everyone always has full weapon training. Goodbye "Knuckle Sandwich" Achievement.
- Many Hunter Pets now have unique abilities that can benefit the entire raid. Right now, you can swap in-and-out 4 different pets depending on your needs. The 5th pet will be available when Cataclysm is released. Low level pets also now auto-level to 3 levels below you instead of 5.
- Level 20's can now move at 100% mount speed. All mounts now scale with their riding skill.
- Most PVP Daily Quests now no longer provide Honor Points but rather gold. I think only the Venture Coin quests down by the shoreline provide Honor Points now - but it's very little and not worth the trouble.
- No more vellums, it's all just one new all-purpose Enchanting Vellum for armor/weapons at all levels. Makes things much easier.
- Power PC, Windows 98, and Windows 2000 users will no longer be able to play WoW.
- Flight paths are shortened, and don't make as many stops any more.
- There are a couple minor pre-Cataclyms events going on (other than the earthquakes). There are new conversations taking place in Thrall's chambers for example, and Emissaries should be arriving in cities soon for the new elemental invasion quests.
- Honor Points and Justice Points can be converted into each other, however it hasn't been implemented yet. I think it's pretty cool that you can PVP for points, and then exchange them for Raid PVE gear. Here's the original post from back in April.

We do plan to have a way to convert Honor points (PvP) into Justice points (PvE), and vice versa, at a loss. The conversions will be possible, but it won't be a 1:1 rate, and you'll have fewer points after the conversion process. We won't allow the higher tiers to be exchanged for each other, however.
- Auction Posts and Cancelling now have a secondary confirmation request. It's a big annoyance, and there were plenty of other options available if their reason was to prevent automated auction posting. The thing is - it's automated.. they just need to add an extra step to their automation. So, all this does is hurt legitimate users (who now need to spend a lot more time in the AH) and I'm pretty sure they weren't complaining about accidental auction posts being such a huge problem or that they requested these new features. "Hey Blizzard! Can you make it first ask 'Are you really sure?' than ask again 'Are you really really sure?'. That sounds like a great feature that everyone will love!"
- There are also rumors of Shaman Tanking being possible in the future (Plate armor upgrades too.) I think it would be pretty cool for a new tanking class. All of the tanking classes are MELEE, but what about a SPELL CASTING TANK? That would just be cool.