Blizzard's Next Gen MMO - Environments
In my earlier post, I had mentioned how Blizzard was raising the bar on graphic quality for their new MMO compared to their previous releases. But I had forgot to mention one other thing I was informed: "be prepared for something spectacular when it is revealed".
Knowing the casual gameplay style in combination with the huge variety of environments, I think I've nailed down what the game is going to be like - except for the actual "storyline" or "lore". That can take many possible paths.
But if you're interested in the types of environments you'll probably see in the game, here's some work by one of the (Cinematic) Environmental Artists working on the Next Gen MMO who specializes in high poly art.
(Read below for some interesting notes on the artist and how it relates to the oft-whispered "Codename Titan".)
His most recent work (August 2010) and then 13 others since he started working for Blizzard:
May 2010 - Mar 2010 - Feb 2010
Feb 2010 - Jan 2010 - Dec 2009
Nov 2009 - Nov 2009 - Nov 2009
Nov 2009 - Nov 2009 - Sep 2009
Aug 2009
He was hired by Blizzard in August 2009. His comments indicate that he's been very busy at work, but that he's been creating this art as part of his studies and research for projects that he is currently working on.
A lot of his previous CG work prior to being hired to Blizzard was mostly for fun and learning, however his environment work suddenly changed after being hired by Blizzard. If you look at his pictures, you'll see what I mean. At first, it was about research - then it became about testing and experimentation.
If you ever wanted to learn about some secret project someone is working on, you can either ask them, ask someone related to them, do some dumpster diving, or find out what they're researching and studying. If suddenly a lot of storyline developers are researching World War 2 history (analyze web traffic trends), chances are they're working on a WW2 game. =]
Here's his demo reel from before he was hired by Blizzard by the way: Link
This was probably the one Blizzard recruiting and management saw before making their decision to hire him. They liked his stuff. =]