Old Post Update
I don't know if you guys noticed or not, but I made a quick update to The Original Daeity's old "Profit from Blizzard Authenticators?" post a while back.
I found an official investment-related document that proved everything he wrote was completely accurate. :)
The "Vasco Data Security International" 2006 document is here.
In it, Vasco (the manufacturer of the Blizzard Authenticator GoPass 6 line) detailed that in 2004, their cost per token was ~$3.50. In 2005, it was ~$3.00 each. And in 2006, it cost ~$2.00 each per token. You can imagine how much they probably cost now, especially with their significantly higher sales figures, bulk purchasing, and new technologies. It would be perfectly fair, though, to state that they cost no more than $2 each.
This document was also for the entire Digipass line, and the Blizzard Authenticator models are what you would call, the "bottom of the barrel." So those "Costs Per Token" also included their more expensive (on average) tokens. :)
Very interesting insight into the company though, for those who are completely convinced that tokens cost $10-20 to manufacture. There are tokens out there that can cost $1 to make, and then wholesalers/resellers put them up for $30-60 each.
If people only knew how much everyday ordinary items REALLY cost to manufacture and ship... :) Corporations need to keep all of this information highly confidential (oil, cars, paper products, food, electricity) or else there would be public outrage.
And so it begins..
I've been seeing a lot of recent excitement on the Diablo 3 forums about user operated gambling, the most popular of these being the Arena / PVP Gambling.
http://us.battle.net/d3/en/forum/topic/3341759283
http://us.battle.net/d3/en/forum/topic/3393349439
http://us.battle.net/d3/en/forum/topic/3123032773
http://us.battle.net/d3/en/forum/topic/3195920425
http://us.battle.net/d3/en/forum/topic/3182738500
http://eu.battle.net/d3/en/forum/topic/2690982214
http://forums.battle.net/thread.html?topicId=27810240878
It's no surprise that a lot of players are highly supportive of gambling within the game and all of this was bound to happen. They're already talking ideas on how to do it, rules, and making initial preparations well in advance of the game's release.
My favorite part was when a user said that placing a wage on an arena fight was not illegal or gambling because their actions are skills-based and there's no luck involved. I love hearing all of these justifications. :)
What's interesting about these forum posts, though, is that they're not being told NOT to do this. These forums are moderated, and when players start talking about gambling, cheating, exploitation, or discrimination in WOW forums, for example, they are reprimanded and censored.
All of this reminds me of classic internet libel cases. Companies are much more "protected" if their forums are left unmoderated because they have no control over what users post. The logic goes something like this; if you have a forum that is unmoderated, it's like a library where users can write libelous material in their books. They don't know about it, and hence can't be held responsible for it. However, if you have complete control over all subject matter and approve what is written, then you are responsible for all content and "officially support" what is written.
Now, that specifically deals with libel of course, but it can also apply directly to personal opinions within any moderated forum. If a forum is moderated and content is reviewed, then anything that is written is "supported" by the forum owner. When you talk bad about a company (their game, rules, people, etc), the content is deleted or edited. Good, supportive, and praising comments are left alone. Of course, some posts are hard to spot, and those get by, but when you have very popular (and multiple) posts with thousands of players saying the same thing, then whatever they write (or the idea they are promoting) is essentially "supported" by the company. :)
That PC Gamer Article Part 2
Okay, looks like it's finally online now.
It's a very disappointing read, and rather short. Nothing about Lore or Titan like what was implied, it was just a Metzen personal nostalgia and feelings piece..
Apparently, there's more to come though: "Check back tomorrow for part two!" (Even though this article was sort of Part Two already, so the next one would be Part Three.)