Regional Servers But Not Regional Users
Apparently, incgamers borrowed some more original content from this blog. Check out their latest post here. This time though, it was an entire copy & paste job from here. :)
Linking the source sure would be nice, rather than just saying "it came from some random internet user". Plus, their readers should be aware that it was an inexperienced translation that I did myself and not an official translation by Blizzard. :)
Azzure doesn't believe the game is delayed due to the RMAH in Korea because it's only one regional server and should not affect any other regions.
However, I wanted to clear this up.
This is the belief of many, and it's the strongest argument being used by forum users; i.e. Blizzard wouldn't just hold back all regions if they could simply turn off the RMAH in Korea or just not release the game there. (This is one item I forgot to mention in the "What's Really Holding Diablo 3 Back" post, but it's so old now, I'm not going to go back and update it when I can just post my thoughts here.)
Before I get started, here's an older post and video with Robert Bridenbecker that might help explain the real issues.
You see.. even though there are regional servers and there is a RMAH for each region, the users themselves are not restricted as to what region they play in or what RMAH they use.
It's not something simple as disabling the RMAH in each region. It's a player issue, and if Korea is not approved, this actually becomes a user account logistical nightmare for both Blizzard and PayPal.
Diablo 3 will be Blizzard's first "region free" game. As Robert explained, "When you buy Diablo 3, you're buying Diablo 3." You can play it anywhere in the world, it's not region locked, and players can select any server they want, any language they want, and play on that region's RMAH. There are no barriers or currency restrictions. Whichever region you play on, you're locked into that region's currency. That's it. :)
(* UPDATE: Just a clarification. When you first install the game, you're "locked" into a specific region's RMAH but you can change it later if you can provide "proof" that you moved.. like a scanned photo ID. You can still play in any region and also use any Gold Auction House, but you're "locked" with the one RMAH that you selected first.)
It's all very cool actually. It means that Australian players can buy D3 from the US Website for a reasonable price and can start playing right away on their own region based servers. (You know.. now that I'm talking about it, this is assuming that Digital Downloads will be made available. I wonder if Blizzard won't have DD's this time around for D3 because of the price point difference in other countries?)
Do you see where this could become a major problem?
Even if the RMAH is disabled in Korea (and they only have a Gold Auction House), what's to stop Korean players from just participating in the Real Money Auction Houses in other regions?
Blizzard needs to have advanced security precautions in place to prevent Korean citizens from accessing ALL RMAH's on all regions. And, what about Americans traveling abroad? They still need to adhere to local laws too! :)
Not just Americans, but I'm talking about ANY nationality that travels to Korea. If they're physically in Korea, they must obey their laws and regulations. And the problem here is that any visitors can use VPN services that makes it look like they're connecting from another country, even though they're physically in Korea.
This... is... HUGE.
Are you beginning to see just how critical it is that they receive approval in Korea? They need approvals in EVERY country too.
Not only that, but there are other factors to consider:
1. If the game is rejected, Blizzard's best option is to simply not allow Korean users to play the game. This makes playing the game illegal in the country, and since Blizzard would not be supporting it, they can't be held liable for Korean players playing the game. It would be the government's responsibility to crack down on it.
2. They would need to make a new D3 game for Korea specifically, pushing back their release date by several months. It would be a region locked version of D3, with Korean-only servers. A different version of D3 that all other countries would be using.
3. PayPal also needs to manage all of this. They need to watch bank accounts, incoming/outgoing transactions to make sure they're not from Korea, monitor visitors logs.. all to make sure D3 isn't being illegally used in Korea. Korean players could easily RMAH-lock themselves onto an outside region. It doesn't matter, though, if they're Korean but located outside of Korea.
4. How can you prevent Korean players or minors from playing the game? Account information can easily be faked (in China, many players just use their relative's ID cards to register so that they avoid the age restrictions). Korean players can simply say they're based in Russia or China, and use any of thousands of proxy/VPN services available.
5. Blizzard wants a simultaneous launch in all regions with the same features. Diablo 3 is the same game everywhere, as Robert explained. You can play it anywhere in the world.
6. There might be other things happening at the same time that coincide with the launch that are important. For example, everyone setting up PayPal accounts in advance or Digital Downloads.
7. They want all players to start using the RMAH immediately upon launch. It's critical to the future success of the game, they want players to start using it right away, they need numbers to prove it's success to their shareholders (and justify why the subscription model was not used), and it's also not a good idea to add it as a new feature in a future content patch.
8. What if a Korean RMAH-locked account is outside of Korea, but they continue to use a Korean-based IP address? :) Will sending in proof of relocation be sufficient, how do they confirm it's real if they're still coming from (what it appears to be) Korea? Managing all of this will be brutal, and probably not something currently prepared for (leaving #1 or #2 above as their best options).
9. One country alone can cause D3 to be completely redesigned from scratch, making Diablo 3 a region-locked game and throwing them back to the drawing board on the Real Money Auction House and their relationship with PayPal.
The big one, though, is restricting users in Korea from accessing any other region.. which is not how the game was designed. Blizzard providing and supporting gambling illegally in another country would be very bad. And, as I've said, the game can only be pushed back so far. If there are more delays in January, expect options #1 or #2. There are substantial pros and cons to having a "region free" game. :)
I hope other publishers or developers are following this. If they intend to create new real money trading systems for their own games, as alternatives to the dying subscription model, they need to consider all of the potential issues.
That Blizzard Tweet is a Confirmation
You've probably already heard about this tweet by now. Blizzard_ANZ is apparently a completely legitimate official Blizzard tweet (from the Australia/NZ team.)
Now that I've had a chance to go over it some more in detail, here's what I think.
Starting from the first tweet:
Should have a nice update for everyone by the end of the week if all goes to plan...They're referring to the Spike VGA.
So most people are on the right track as it is regarding Diablo3. More details to follow... :)When he posted his first tweet, he was tweeted back: "Release date?", "Please be the release date", "Finally the D3 release date!", "Better be the release date", etc. And this second Tweet was a RESPONSE to those tweets. "D3 Release Date" was the vast majority (and I mean it's real definition, not the Zarhym definition of 'vast majority') of responses, plus that's what everyone has been speculating since the VGA announcement. (If by some small chance he was not responding to follow up tweets.)
Blizzard is basically CONFIRMING that the Diablo 3 release date will be announced this Saturday (in the US) at the VGA.
...On a semi related note ow.ly/7PIs0 is coming out on the 13th December. I now know what I want for Christmas :)"On a related note, here's something ELSE being released and here is it's release date.."
None of the other trolling attempts I took very seriously. But this time, it's coming from an official Blizzard only-news-related source, rather than the "semi-official" Twitter pages of employees. It's just a little weird that it's coming from the AU/NZ team though. (Like it's something specific to their region.. better not be RMAH related.)
There's no other way of analyzing this; Blizzard has confirmed that the release date WILL be announced this Saturday (in the US). So, I'll actually be really pissed this time if it's not announced and it was one huge troll.
Some other readers also noted that information is more hastily being released now, in relation to this article. Maybe something happened that has allowed them to firm up a release date now? They were waiting on Korea, but Blizzard Korea just announced major delays in the RMAH approvals and government certification, which I predicted that if it would take too long (they can only push back so far), that they would eventually just say "screw it" and move forwards with implementation everywhere else. This timing seems impeccable. (They were waiting on feedback from the Korean government.)
Assuming the release date is announced this Saturday, what would be really awesome is if the release date is 02/23/2012 like what I originally mentioned. It's really the only prediction I have at the moment, since it times up well with an announcement this month, and also gives enough time in January for Digital Downloads to be made available. :)
Since there's been so much going on today, I'll be saving that other (larger) post for tomorrow. I'm still waiting for some more information about it anyways, but I wanted to get it out there because it's at a point where it can be published. But, if I receive any more details, I can continue developing the posts into others in the series.
tl;dr; It appears that Blizzard will be announcing the D3 release date this Saturday due to major setbacks within the Korean RMAH approval and implementation. February release date expected.
* UPDATE:
I was just thinking, that second tweet said "So most people are on the right track as it is regarding Diablo3."
This could mean, "people are on the right track about this Diablo announcement" (i.e. the release date.) Or he's being a complete smart-ass and just saying "people are right that this has something to do with Diablo 3".
What an asshole.. okay, I'm downgrading from "hopeful optimism" to "expecting disappointment" now. (Maybe they're going to wait a little longer to see if Korean approvals still come through. They still have until January, if they intend on releasing by March.)
* UPDATE:
Based on that "as it is regarding Diablo3" comment, and the "nice update for everyone by the end of the week", it's just not timed with the VGA and he's using trollspeak. So, I'm downgrading this completely to "just another troll attempt by Blizzard."
So..
That Blizzard Tweet is a Confirmation.. of more assholes trolling.
Do other companies, like Valve, do this to their customers.. or is it only Blizzard?
* UPDATE (12/8/11):
Yep, trolling assholes confirmed.
They're giving away 100 beta keys to Aus/NZ players (must follow them on Twitter to be eligible).
What bothers me the most about this is that they said "end of week" which isn't today, and when 99% of users tweeted back saying "Release Date?" he confirmed "So most people are on the right track" but then had to add "as it is regarding Diablo3." Teasing and trolling their customers for cheap laughs I guess.
I'm positive now the release date won't be announced on Saturday, plus everything going on with the Korean RMAH pretty much confirms it. We probably won't get a release date until January, or whenever they get a confirmation from the Korean GRB.
Ubisoft's New MMORPG
Already discovered elsewhere, but I have new information to share that they don't know about. Here's a link to the Job Listings page that has already been posted by other blogs.
Ubisoft Quebec worked on several Ubisoft Dance titles, Assassin's Creed titles, and most recently PowerUp Heroes this past fall.
Before leaving Ubisoft, Sebastien Samson was working on an Online MMORPG for Kids (prototype stage.) He left Ubisoft to go work for Frima Studios, who were developing Activision Blizzard's Spyro Universe MMO.
Ricardo Ayasta was also working at Ubisoft during this same time, and was an animator on PowerUp Heroes. He also left Ubisoft for Activision Blizzard's Spyro MMO too. :)
Makes sense that Ubisoft is working on a MMORPG for kids though. I'm fully expecting it to be a cross-platform title that will compete with Activision's Spyro Universe.. so expect a pet / Pokemon "Gotta Collect 'Em All" type game.
* UPDATE:
Confirmed. Derek Fortin is the Senior Level Designer for an undisclosed AAA game (XboX 360, PS3, PC) at Ubisoft. They started work on the MMORPG in December 2010.
So, it appears to be a cross-platform AAA MMORPG for kids and they have been working on it since December 2010.