This Is Not A Titan Update

Posted by Daeity On Saturday, September 24, 2011

So, something has happened between now and 3 weeks ago. It was after I had made that "Titan Details Spotted" post. (Disappointed that TitanGuru took credit for my little find.. even though I asked nicely. No worries though, it's happened many times with this blog I've seen.)

Cameron Dayton has deleted all of his tweets regarding Titan and his work comments about his team at the time; it was a very targetted clean up of his public posts.

I guess this confirms that Stan Sakai really is involved with the Titan project (lore side of things), and his tweet about Atlantis and Teotihuacan might have some real relevance now.

So, Titan might be involving ancient civilizations in Mexico and Japan, as well as mythical ones. There will be historical locations to visit, as well as present and future.

He also revised his LinkedIn profile (after like a year of no activity.)

Old One:

Imagining, creating, and writing the universe for Blizzard's new MMO (working title: Titan) from the ground up -- the history, philosophy, heroes, and villains. In addition to the core construction of the game's story, I wrote flavor pieces for the main characters and important events to lend depth and immersion for our team. Much of my time involved meeting with the art and animation team to ensure their work wove into the narrative.
New one:
Imagining, creating, and writing the universe for Blizzard's new MMO (working title: Titan) from the ground up. In addition to the core construction of the game's story, I wrote flavor pieces for the main characters and important events to lend depth and immersion for our team. Much of my time involved meeting with the art and animation team to ensure their work wove into the narrative.
So, he cut out this very specific piece about Titan:
the history, philosophy, heroes, and villains.
I wonder what he means by philosophy. Is that the philosophy of the game, the Titan universe, or each culture within Titan?

Mynsc.. funny how both KimSellentin and CameronDayton are both official followers of the Titan Focus tweets hey? :)

SWTOR Release Date

Posted by Daeity On

Looks like it will be coming out December 20, 2011 in NA and December 22 in Europe.

Just a couple quick points;

Funny how it came the day after Blizzard's announcement that Diablo III was delayed until 2012. They could have released it any time in December, so judging by the late release date it was probably just a coincidence.

That release date is way too close to Christmas. The logistics for this are going to be brutal, and I'm willing to bet that they're not fully prepared. I'm not concerned about the number of users playing the game, Christmas is actually a pretty slow period considering all of the other activities taking place. I do have a slight concern about the technical side (stability during stressful load), but where I'm most worried is their own Customer Service department. It's going to be a nightmare managing the employees, making sure they have enough, and planning ahead for the 50% of staff that won't be showing up during the Christmas break (even though they're scheduled.) It will be even worse even if their Customer Service team has been outsourced.

I'll try to remember to monitor forums around the time of release (I'll be busy myself), and see how their Customer Service fairs. I think it's going to turn out very bad though, you should never release a game close to a major holiday, and it will be a good learning experience for them and other companies.

I haven't decided yet if I'm going to buy the game or not.. it's very tempting, but I'm trying to give up subscription based MMOs.

Interplays IP Hostage

Posted by Daeity On Friday, September 23, 2011

Ah, cool.. more news about the continued battle between Interplay and Bethesda.

It seems like Bethesda is getting pretty desperate now. Unfortunately, their lawyers waited way too long (7 months knowing full well it was being developed) to file their restraining order, which is what undid them in the end.

I think they're getting really desperate because they want to start working on Fallout 5 soon. It's a highly successful IP after all, and they don't have much else planned. In the original Fallout IP sales contract, as soon as Fallout 5 is developed by Bethesda, the IP is reverted back to it's original owner: Interplay.

They have Fallout 3, which has 5 DLC packages. And Fallout 4: New Vegas (which I suspect they didn't call FO4 in the hopes that it might help them in court when the time comes) now has 6 DLC packages. The DLC is being used to buy them some more time, but they can only keep shoveling out crap so far.

Now, I suppose they could create a "new type" of "expansion pack" that completely rebuilds the graphics and gaming engine. Fallout 5 could in fact just be an "expansion pack" to Fallout 4 for example. :) But then there would probably be more legal fights about what exactly constitutes a PC game and an expansion pack.

I think Interplay is just playing the long game. They might not have any money, but they're thinking ahead and they just need to hold out longer then Take Two Interactive can in facing their investors Zenimax can in facing their private investors.

There's probably no real development happening, and Interplay has no serious plans to produce a Fallout MMO, so they're just waiting for Bethesda to fold and finally purchase the Fallout IP unconditionally with an outrageous price tag. This recent legal game is just demonstrating how desperate and unplanned Bethesda is in dealing with the situation. I think, in the end, Bethesda will completely own the Fallout IP but they'll pay an arm and a leg for it. Would be funny though if Interplay got the IP back, and sold it to their competitors.

* Correction: Take-Two published some of the Elder Scrolls, but not Fallout. Fallout was self-published by their Bethesda Softworks division. Although, Namco Bandai published FO4 New Vegas in EU, AU & NZ.